![]() Several other oddities indicate the game's unfinished nature, such as the Marines in the medical tents in the opening area, who cannot die and will continue to play their scripted animations even if the player attacks them. The dual SMGs showcased in the demo are also not an example of true dual wielding as implemented in the final game, as the two weapons behave like a single one in terms of gameplay. Also, the player seemingly has unlimited health, ammunition and grenades. For example, although the player is able to go "off script" and explore the level, there are certain cues to prompt them along for example, the player will be teleported to the Gauss Warthog during the relevant portion of the demo regardless of their location on the map. ![]() The demo runs on an early development version of the game engine and is built with the premise that the player-originally Joseph Staten-follows a heavily scripted path.
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